Most bosses in the game can be defeated simply with enough gun, and if that don't work, use more gun.
The helicopter 'boss' needs a little more finesse, but middle clicking during the fight fires up Netresca, which explains how to defeat the bastard.
The final boss also gets some help from Netresca, but this time around it just mentions the boss autoregenerates thanks to technomagic babble on the back. That's fine and dandy and the boss fight does indeed start with Ugh-Zan IV giving me the back as he keeps the sand whale (the one I've been so longing to destroy) at bay.
However, giving him all I've got during that window of opportunity doesn't seem to make a dent in his regenerative powers, and once he's done with the sand whales he just casts me out of existance with his blue orbs of doom.
How do you exploit the weakness of this boss and defeat him?
user27134
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1 Answer
This boss fight comes in four serious parts.
The initial distraction from the sandwhale.Rush to your left to collect health, armor, cannonballs (you'll need all 30) and most importantly the serious jetpack. If you only can pick one item up, make it the jetpack. Get out serious fast and hurry towards the serious stack of bars glowing red nearby. Grab one and start holding space. Quicksave. Do not change weapons now.
1. Ugh-Zan IV turns at you.
You'll find it is seriously impossible to get on his back while his attention is turned into you. What you need to do is maneuver your jetpack out of serious harm's way (stop holding space briefly to dive seriously quickly) while keeping an eye on your jetpack heat meter (between your health and ammo counter). You need to lure Ugh-Zan IV out of the central area so that the sand whale can return and attack again.
Should your jetpack overheat, you'll simply crash into the ground (you won't take fall damage) and the jetpack will quickly recover. However, you can't take off again if you're in the sand, so do make a serious effort to land on the solid area in the middle and make a run for another health pack if you can before taking off again.
Beware: if you go too far away from the center, the game will decide you're abandoning the fight and doom you to serious death. (Your healthpack will instantly overheat and you'll fall in the sandwhale's territory, who'll seriously instakill you a few seconds later.)
Simply buy time until Ugh-Zan IV turns away from you. Then it is time for your serious strike. I hope you're still holding that bar. Quicksave. Seriously.
2. The sand-whale is back.
Approach the back of Ugh-Zan and the game should make it serious clear that you need to throw that bar into his back. That'll incapacitate the regenerative powers of this serious nightmare. On normal difficulty, it'll be enough incapacitation. Switch to the serious cannon and start shooting charged shot after charged shot.
Optionally: repeat! Throw as many as 4 metal bars in his back! The first bar is enough to stop his regeneration, but the more bars you put in his back the more damage he'll take from the environmental lightning, which is extremely helpful.
3. Ugh-Zan IV goes back to you.
Keep shooting. You'll notice that he'll resume regenerating health, and it'll seem like you aren't actually getting anything serious done, and you'll be panicking as the cannon balls start running out serious fast, but keep at it. (YMMV on Hard, Serious and Mental)Eventually, just as you're about to run out of ammo, he'll get struck by serious lightning. This'll again stop his regeneration, and damage him too. Just keep shooting seriously. The 29th or the 30th cannon ball should take his last sliver of health and then it's game seriously over.
Alternately, wait for the lightning to strike -- the more metal rods you put in his back, the more damage the lightning will do -- and hit him just after the lightning has weakened him, dealing the death blow.
4. Ugh-Zan IV recovers.
Okay, perhaps you didn't use enough gun in the previous step, or at harder difficulties just one metal bar in his back won't do.
You can stop shooting now. Once he does start regenerating after the lightning bolts, he'll regenerate fast enough to make your efforts seriously fruitless. Swiftly swoop in for the second set of cannonballs (be very careful, or you'll get pretty much destroyed by all the regular mobs constantly spawning in the background), grab a second pole and try this again. This time, use more serious gun. Alternatively, quickload into a previous step.
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Serious Sam | |
---|---|
Genre(s) | First-person shooter |
Developer(s) |
|
Publisher(s) |
|
Platform(s) | Microsoft Windows, OS X, Linux, Palm OS, Xbox, Xbox 360, PlayStation 2, PlayStation 3, GameCube, Game Boy Advance, Android, iOS |
First release | Serious Sam: The First Encounter 21 March 2001 |
Latest release | Serious Sam VR: The Last Hope 20 September 2017 |
Serious Sam is a video game series created and developed by Croteam. The series started on Microsoft Windows and has been released on a number of different platforms, including the Xbox, Xbox 360, Palm OS, Game Boy Advance, PlayStation 2 and GameCube.
Direct spin-offs of the first title in the Serious Sam series were created for PlayStation 2, GameCube and Game Boy Advance by Climax Solent and for Palm OS by InterActive Vision. All of these spin-offs were published by Global Star Software. The fan-made game Serious Sam Classics: Revolution was developed by online community Alligator Pit and released onto Steam Early Access in 2014.
The series follows the adventures of protagonist Sam 'Serious' Stone and his fight against the forces of the notorious extraterrestrial overlord Mental who seeks to destroy humanity.
- 1Games
- 1.2Spin-offs
Games[edit]
2001 | Serious Sam: The First Encounter |
2002 | Serious Sam: The Second Encounter |
2003 | |
2004 | Serious Sam: Next Encounter |
Serious Sam Advance | |
2005 | Serious Sam 2 |
2006 | |
2007 | |
2008 | |
2009 | Serious Sam HD: The First Encounter |
2010 | Serious Sam HD: The Second Encounter |
2011 | Serious Sam 3: BFE |
Serious Sam Double D | |
Serious Sam Kamikaze Attack! | |
Serious Sam: The Random Encounter | |
2012 | Serious Sam: The Greek Encounter |
2013 | Serious Sam Double D XXL |
2014 | Serious Sam Classics: Revolution |
2015 | |
2016 | |
2017 | Serious Sam VR: The First Encounter |
Serious Sam VR: The Second Encounter | |
Serious Sam VR: The Last Hope | |
Serious Sam 3 VR: BFE | |
Serious Sam's Bogus Detour | |
2018 | I Hate Running Backwards |
Tormental | |
2019 | Serious Sam 4: Planet Badass |
Main entries[edit]
- Serious Sam: The First Encounter (2001)
- Serious Sam: The Second Encounter (2002)
- Serious Sam 2 (2005)
- Serious Sam HD: The First Encounter (2009)
- Serious Sam HD: The Second Encounter (2010)
- Serious Sam 3: BFE (2011)
- Serious Sam 4: Planet Badass (2019)[1]
Spin-offs[edit]
- Serious Sam: Next Encounter (2004)
- Serious Sam Advance (2004)
- Serious Sam VR: The First Encounter (2017)
- Serious Sam VR: The Second Encounter (2017)
- Serious Sam VR: The Last Hope (2017)
- Serious Sam 3 VR: BFE (2017)
Indie series[edit]
- Serious Sam Double D (2011)
- Serious Sam: Kamikaze Attack! (2011)
- Serious Sam: The Random Encounter (2011)
- Serious Sam: The Greek Encounter (2012)
- Serious Sam Double D XXL (2013)
- Serious Sam Classics: Revolution (2014, Steam Early Access)
- Serious Sam's Bogus Detour (2017)
- I Hate Running Backwards (2018)
- Serious Sam: Tormental (2019)
Development[edit]
Croteam created their own engine for use in both Serious Sam: The First Encounter and Serious Sam: The Second Encounter. At the time Croteam was making Serious Sam, licensing other engines was costly (upwards of US$1 million), so they made their own from scratch, following the feature set of the first Doom engine, which simulated 3D spaces in 2D, and did not include up or down targeting. As they were creating their own, both Duke Nukem 3D (which added up-and-down freelook) and Quake (a fully 3D rendered environment) were released, requiring Croteam to incorporate these features into their engine for their game to be competitive. Development was further complicated when the first 3D accelerators were released, forcing Croteam to develop for hardware rendering over software.[2] Recognizing they needed to bring something new to what other games were pushing at that time, Croteam decided that they would make their Serious Engine support extremely large environments, with virtual view distances of over a kilometer, physics support, and capable of rendering up to a hundred enemies on screen at a time, and do this on the processing power of what current low-end computers using Pentium One CPUs could handle.[2] The team devised ways of doing object path caching so that they only had to perform collision detection with environmental features every few seconds rather than every cycle. Collision detection was also sped up by approximating the environment with spheres rather than boxes. This also enabled them to have multidirection gravity which was used for some of the game's secret areas.[2]
Serious Engine 1 is available as open-source software.[3] A more powerful iteration of the Serious Engine was developed for use in Serious Sam 2 and is known as Serious Engine 2. It supports many features of modern GPUs such as pixel and vertex shaders, HDR, bloom and parallax mapping. Serious Engine 3 was used in Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter. It includes detailed shading, and enemies are remodeled to look more realistic. This engine is also being developed to harness the full capacity of HDR and High Definition mapping. An updated version, Serious Engine 3.5, is used in Serious Sam 3.
Serious Sam is voiced by John J. Dick.
After the release of both HD remakes of the original Serious Sam episodes, the new publisher, Devolver Digital, acquired both classic encounters in 2010 and Serious Sam 2 in 2011.
References[edit]
- ^https://www.shacknews.com/article/105764/serious-sam-4-interview-first-encounters-of-the-badass-kind
- ^ abc'War Stories: Serious Sam almost didn't happen—until crates saved the day'. Ars Technica. 3 October 2018. Retrieved 3 October 2018.
- ^'Serious Sam's Serious Engine source code released'. Croteam. Retrieved 12 March 2016.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Serious_Sam&oldid=900202840'
- All Versions3.9out of 67 votes
Pros
lolz i like FPS very much n serious sam is the shooter that throws you loads of enemy from the sky or on the ground and begins rushing at you then you start sweeping bullets at them. you can walk wherever you like and the enemy is juz the same but wif some new tricks n new enemy. BIG BOSS?? well i dunno but its really great with some added weapoms you can use in the demo. well i like the grenade launcher and the chainsaw. use it in narrow corridors and keep holding down the fire button to cut up some dudes and see their remains flying all over the place haha
Cons
well gets dull if you keep playing the same level over again if you r stuck in one.
Synology surveillance station 8 keygen. { review.getRatingValue }}
'SERIOUSLY full ACTION'
'SERIOUSLY full ACTION'
Summary
'SERIUOS PLAYERS ONLY!' JUST BUY THE FULL GAME AT WALMART-$9.99 + you get The 1st Encounter free!!
This game is SERIOUSLY full ACTION PACKED clever, fast paced, hot game. I can barley win level 3. I used cheat codes on other levels. ;-/
This game is SERIOUSLY full ACTION PACKED clever, fast paced, hot game. I can barley win level 3. I used cheat codes on other levels. ;-/
Summary
This game is SERIOUSLY full ACTION PACKED clever, fast paced, hot game. I can barley win level 3.
I used cheat codes on other levels. ;-/
I used cheat codes on other levels. ;-/
{ review.getRatingValue }}
'Wide open first person shooter executed with insane hordes of enemies, and buckets of gore!'
'Wide open first person shooter executed with insane hordes of enemies, and buckets of gore!'
Summary
Now this is a fun demo! The sight-range is insanely high, so you can always see what's comming up, which is good since you are pitted against insanely large hordes of enemies. Online, and LAN provide a fragfest, or, my favorite, the cooperative mode, where your friends can help you solve the problem of overpopulation by mowing down a couple thousand enemies with you.. Bottom line: If you are reading this, and have a computer that can handle this demo, download it!
Serious Sam 3 Bosses
Summary
This game is pretty good i would recommend it to others i fouund it very fun yo play but it ose have a few bugs try to play it and if you like it then buy it
{ review.getRatingValue }}
'THis sucks'
'THis sucks'
{ review.getRatingValue }}
'ME NAME SAM!SERIOUS SAM,STONE!'
'ME NAME SAM!SERIOUS SAM,STONE!'
Summary
ive played many games that i dont even finish mostly fps because they are monotonous and boring. But Sam, whoaa im impressed. those east european programmers are not boring at all. the best game i ever played
Summary
if u guys liked serious sam the first encounter u will ove this trust a played it rocks so download it and try it and
{ review.getRatingValue }}
'The GAME is 20 bucks..The Demo is 5 bucks'
'The GAME is 20 bucks..The Demo is 5 bucks'
Summary
Great ! The game is inexpensive but Charging me 1/4 of the purchase price for a DEMO ???? come on.....Some one is making out here. CNET...I cant believe your letting this happen !!
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General | |
---|---|
Publisher | Croteam |
Publisher web site | http://www.croteam.com |
Release Date | December 13, 2001 |
Date Added | December 13, 2001 |
Version | 1.0 |
Serious Sam 3 Ending Lyrics
Category | |
---|---|
Category | Games |
Subcategory | Action Games |
Operating Systems | |
---|---|
Operating Systems | Windows 95/98/Me/NT/2000/XP |
Additional Requirements | None |
Download Information | |
---|---|
File Size | 110.94MB |
File Name | serioussamsedemo.exe |
Popularity | |
---|---|
Total Downloads | 137,149 |
Downloads Last Week | 38 |
Pricing | |
---|---|
License Model | Free to try |
Limitations | Not available |
Price | Free |
Serious Sam 3: BFE | |
---|---|
Developer(s) | Croteam |
Publisher(s) | Devolver Digital |
Director(s) |
|
Designer(s) | |
Programmer(s) | Alen Ladavac |
Writer(s) | Alen Ladavac |
Composer(s) |
|
Series | Serious Sam |
Platform(s) | Microsoft Windows, OS X, Linux, Xbox 360, PlayStation 3, Android |
Release | Microsoft WindowsOS X
|
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Serious Sam 3: BFE is a first-person shootervideo game developed by Croatia-based indie development studio Croteam and published by Devolver Digital. It is part of the Serious Sam series and the prequel to Serious Sam: The First Encounter. The game takes place in 22nd-century Egypt, during Mental's invasion on Earth, as implied in The First Encounter. The game features a 16-player online, as well as 4-player splitscreen co-op campaign mode. The game was first released for Microsoft Windows on 22 November 2011.[1] The OS X support for the game followed shortly after and was released on 23 April 2012.[2] The Linux version of the game started being worked on after a high number of requests, where the first Linux-related update was the porting of the game's dedicated server.[3] The game itself, however, was released one day after Valve Corporation opened the beta branch for 'Steam for Linux', namely 20 December 2012.[4]
- 4Marketing and release
Gameplay[edit]
Like previous titles in the series, Serious Sam 3: BFE involves fighting against many hordes of enemies in wide-open environments. However Serious Sam 3 has more closed environments than its predecessors, particularly in the early levels. There are also a larger number of enemies that can attack the player from a distance.
The player can carry an unlimited number of weapons, including a minigun, rocket launcher, assault rifle and a cannon. There are 13 weapons in total, five of which have a manual reload. The signature close-combat weapons from the first game, the knife and chainsaw, have been replaced with a sledgehammer with three modes of attack (vertical strike, 180 turn and full 360 turn).
There is no regenerating health, instead there are health and armor power-ups scattered throughout the levels that the player must pick up. Additionally, the levels are full of secret areas, where health, armor, ammo and in some cases, weapons from later levels can be found, following the tradition of the previous games. Some weapons such as the Lasergun and the Sniper Rifle and their respective ammunition pickups are in fact secret-only, and otherwise are not found in the levels normally. There are no puzzles, however the player must find keys, pull levers and find environmental anomalies to progress.
Classic enemies such as the Beheaded Kamikaze, Beheaded Rocketeer and Kleer Skeleton return in the game. New ones include the Khnum and Scrapjack (resembling the Hell Knight and Mancubus from Doom, respectively), as well as the cloned soldiers reminiscent of the Strogg from the Quake series. The Kamikaze has returned to his original design, rather than the Serious Sam II design. The Gnaar's design has radically been changed from the original game. It is now much larger, differently shaped and walks on all fours, unlike its bipedal counterpart in Serious Sam.
Serious Sam 3 features some new gameplay mechanics such as sprinting and iron sights. Unlike most other FPS games that have sprinting, you are able to sprint as much as you want, but cannot attack while sprinting. The pistol and assault rifle have the ability to aim down sights, which increases accuracy but only slightly. The player moves slower while aiming down the sight, making it impractical at close range. The player can perform hand kills or kick enemies to conserve ammo, depending on the weapon selected. For example, a Gnaar's eyeball can be ripped out or an Antaresian Spider's shell can be broken.
Plot[edit]
Serious Sam 3: BFE serves as a prequel to the original Serious Sam: The First Encounter and depicts the events on Earth before Sam's journey into the past. Prior to AD 2060, humanity had slowly begun uncovering artifacts and ruins left behind in ancient times by the Sirians, the famous and long-thought extinct race from the place of Sirius. Unfortunately, Mental has chosen this time to turn his attention upon Earth. He dispatches his space fleet carrying his endless hordes to attack Earth, leading a three-year conquest that has humanity driven almost to the point of extinction. In a last-ditch effort, the survivors turn to the Time-Lock, a recently excavated device supposedly capable of granting a single person the ability of time travel via an inter-dimensional portal. Through it, that person could reach a pivotal point in time and alter events of the past. But as the device lies dormant, they must first discover a means to turn it on.
Sam 'Serious' Stone, part of the Earth Defense force, is dispatched with a detachment of soldiers in Alpha team to modern Egypt, which is occupied by Mental's alien army. Their original mission is to recon, rendezvous and extract Bravo team who are protecting Dr Stein, a scientist carrying hieroglyphics believed to contain instructions for powering up the Time-Lock. Sam's insertion goes haywire as his chopper is shot down and both teams are quickly wiped out. However, he is able to recover the hieroglyphics from Stein's phone in the museum and transmit them to headquarters. Deciphering indicates there is a hidden Sirian chamber below the Great Pyramid. Sam clears himself a path to a tunnel underneath the Sphinx and descends into the Pyramid. He not only discovers the hidden chamber, but recovers crucial information and a bracelet device from the remains of what might have been Earth's last Sirian.
In order to power the Time-Lock, two dormant but incredibly powerful plasma-energy generators need to be activated. Hellfire from Charlie team inserts Sam to bring both online. This is slowly accomplished and Team Charlie is staged to enter the Time-Lock. Sam is relieved of duty and in the process of being extracted from Cairo, but is shot down once again and is forced to flee towards the lost ruins of Nubia. Traversing through more tombs, Sam finds a dead member of Team Charlie with a working comm-link. He picks it up and uses it to contact the Earth Defense Force, only to be contacted by Hellfire, who is surprised that Sam is still alive. When Sam asks Hellfire what is happening, she tells him that Headquarters has been compromised by Mental's forces, Quinn was killed, Team Charlie was completely wiped out and only she remains. With her last breath, Hellfire urges Sam to find someplace safe and if any of the humans survive, they will find him. A Gnaar then ambushes Hellfire and kills her, thus ending the human race forever. The Gnaar then picks up Hellfire's comm-link and tells Sam that it's all over and that Mental has won. Now determined to finish what the Sirians has started, Sam vows it is not over until he has wiped out every last one of Mental's forces from the face of the universe. With Sam now officially the Last Man on Earth and knowing what needs to be done, he plans to use the Time-Lock himself and kill Mental in the past before he can destroy humanity in the present. Sam then makes one last travel to Hatshepsut Temple, where the Time-Lock is located.
The struggle to this destination ends with Sam killing Ugh-Zan IV, the newest incarnation of the infamous Ugh-Zan III from Serious Sam: The First Encounter. With Ugh-Zan IV dead, the Time-Lock then activates, displaying an inter-dimensional portal to 3000 B.C., the timeline where the Sirians became extinct. Sam then calls Mental on Stein's phone, only to be answered by Mental's daughter, Judy. Sam asks Judy to give her father a message that Sam is coming over to 'play' with him, by which he means to kill him. Shocked by this response, Judy asks Sam if he is serious, which Sam boldly answers: 'Why yes, as a matter of fact, I AM'. Suddenly, he notices the Moon plummeting rapidly within Earth's atmosphere. Realizing what's about to happen, Sam runs toward the Time-Lock, threatening Mental one last time before jumping into the portal. The game ends with the Moon impacting Earth, destroying the planet.
Copy protection[edit]
The game features SteamworksDRM as part of its copy protection system. If the game code detects what it believes to be an unauthorised copy, it alters gameplay to make play exceedingly difficult. An invincible arachnoid is spawned: this creature can charge at high speed, melee attack, and attacks from a range with twin chainguns.[5] This makes progress in the game much harder, and ultimately prevents the player from progressing further. This invincible arachnoid is also known as the DRM Scorpion.
If the invincible arachnoid protection is bypassed, there is another one: mid-way in the game during a fight with the aliens, the camera permanently locks to the sky preventing the player from aiming.[6]
Marketing and release[edit]
Indie games[edit]
Before the release of Serious Sam 3: BFE, three indie games were announced to be in development. All were released around the time of Serious Sam 3's release.
- Serious Sam Double D - A side-scroller platforming game featuring an ability to wield multiple weapons at a time.
- Serious Sam: Kamikaze Attack! - An Android and iOS 2D-game that allows player to direct and control Beheaded Kamikaze.
- Serious Sam: The Random Encounter - An action role-playing game with simplified graphics.
Gold Edition[edit]
Download dragon age 2 pc. The Gold Edition of Serious Sam 3: BFE includes:
- The main game
- The 'Jewel of the Nile' expansion pack
- The Bonus Pack, which consists of:
- The original soundtrack of the game composed by Damjan Mravunac and Filip Brtan in AAC, FLAC and WMA formats
- The 'Brett Sanderson Headless Kamikaze' skin for the 'Headless Kamikaze' multiplayer model
- A sniper scope for the single-player AS-24 'Devastator' weapon
- A making-of video of the game (in Croatian, with Englishsubtitles)
- A digital 42-page colored artwork album
- A digital copy of the game's box art
- High-resolution images of the game's posters
- High-resolution versions of the game's different trailers
Pre-orders[edit]
If the user pre-ordered Serious Sam 3: BFE, they received Devolver Digital's CFO Fork Parker as a model for the game's multiplayer mode.Additionally, if the user decided to pre-preorder the 'Serious Deluxe Edition', they received the Gold Edition, the Fork Parker model, golden skins for the Fork Parker and Serious Sam models and both classic Serious Sam titles, namely Serious Sam Classic: The First Encounter and Serious Sam Classic: The Second Encounter. On top, all deluxe pre-orderers were gifted a copy of Serious Sam Classics: Revolution, which released into Steam Early Access in late 2014.
Downloadable content[edit]
A downloadable content pack titled Jewel of the Nile was released for the PC and Mac versions of the game on 16 October 2012.[7] The DLC contains a new single-player campaign and competitive game modes for the game's multiplayer mode. New achievements are also included. Jewel of the Nile was released for Xbox 360 on 17 October 2012, together with the game itself.[8]
VR port[edit]
A virtual reality version of the game titled 'Serious Sam 3 VR' was released on November 9, 2017.[9]
Reception[edit]
Reception | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Serious Sam 3 Ending 1
Serious Sam 3: BFE has garnered mostly positive reviews. Eurogamer gave the game a 7 out of 10, praising it for what Duke Nukem Forever failed to deliver, however criticizing the redundancy of the title's gameplay compared to its previous iterations in the series.[15]Game Informer rewarded the game a score of 7.75 and praised the game for its graphics and the heavy metal score while being true to its original concept.[16]Destructoid gave it an 8.5, saying 'It's a lot of fun indeed. A lot of backbreaking, grueling, soul-destroying fun.'[14] Review aggregation website Metacritic gave the game a score of 72 out of 100 based on 53 reviews.[12]GameRankings gave the game a score of 75.61% based on 37 reviews.[10]
References[edit]
- ^https://www.rockpapershotgun.com/2011/11/22/and-serious-sam-3-is-out-later-today/
- ^'Serious Sam 3 Update Released - 'Support for Mac OSX added''. Steam. Valve Corporation. 23 April 2012. Retrieved 23 April 2012.
- ^'Serious Sam 3 Update Released - 'Dedicated server now works on Linux''. Steam. Valve Corporation. 23 April 2012. Retrieved 23 April 2012.
- ^'Steam for Linux Beta Now Available to All'. Steam. Valve Corporation. 19 December 2012. Retrieved 19 December 2012.
- ^Fletcher, JC (7 December 2011). 'The painful sting of Serious Sam 3's anti-piracy protection'. Engadget. AOL. Retrieved 15 June 2013.
- ^Papadopoulos, John (9 December 2011). 'Serious Sam 3 Protection V2 – Look up in the sky, is it a bird, is it a plane? No, it's DRM pwnage'. DSOGaming.
- ^Hinkle, David (5 October 2012). ''Jewel of the Nile' DLC runs screaming to Serious Sam 3 on October 16'. Engadget. AOL. Retrieved 11 February 2013.
- ^Tyrrel, Brandin (4 November 2012). 'Serious Sam 3: BFE – Jewel of the Nile review (XBLA DLC)'. XBLA Fans. XBLA Fans. Retrieved 11 February 2013.
- ^https://www.roadtovr.com/croteam-serious-sam-3-vr-bfe-steam/
- ^ ab'Serious Sam 3: BFE for PC'. GameRankings. CBS Interactive. Retrieved 27 November 2011.
- ^'Serious Sam 3: BFE for Xbox 360'. GameRankings. CBS Interactive. Retrieved 27 November 2011.
- ^ ab'Serious Sam 3: BFE for PC Reviews'. Metacritic. CBS Interactive. Retrieved 27 November 2011.
- ^'Serious Sam 3: BFE for Xbox 360 Reviews'. Metacritic. CBS Interactive. Retrieved 27 November 2011.
- ^ abSterling, Jim (25 November 2011). 'Review: Serious Sam 3: BFE'. Destructoid. ModernMethod. Retrieved 12 December 2011.
- ^ abWhitehead, Dan (24 November 2011). 'Serious Sam 3: BFE Review - Blast from the past'. Eurogamer. Gamer Network. Retrieved 12 December 2011.
- ^ abBiessener, Adam (23 November 2011). 'Serious Sam 3: BFE - No Frills, Some Thrills'. Game Informer. GameStop. Retrieved 5 January 2012.
- ^Watters, Chris (8 December 2011). 'Serious Sam 3: BFE Review - Crisp visuals and legions of enemies struggle to invigorate the lackluster Serious Sam 3: BFE'. GameSpot. CBS Interactive. Retrieved 5 January 2012.
- ^Goble, Gord (1 December 2011). 'Serious Sam 3: BFE Review - Thought? Creativity? Not in Sam's blood-drenched retro world'. IGN. IGN Entertainment. Retrieved 5 January 2012.
External links[edit]
- Serious Sam 3: BFE on Croteam's website
- Serious Sam 3: BFE on Devolver Digital's website
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Serious_Sam_3:_BFE&oldid=894759651'